It’s finally done! In my opinion, the end result was very good, considering my lack of experience working with this software or doing any of these tasks. I am proud of everything but there are definitely a lot of things that can/have to improve, such as modeling elements, working with UV mapping, perfecting textures, etc. And I would’ve liked it more if I could have invoked that game feeling a little more.
Also, I want to understand why Maya had so many bugs and pray that they will be solved soon.
And finally, I want to mention that my final projects tend to look very dark/scary in the end, and I think it’s a very curious pattern. Why do I go that way? It’s normally not intentional, I think… But it’s funny because it’s usually pointed out by someone else. The final result was way darker compared to the first drafts, but I’m actually happy that it is that way because it means I’m a weird person that wants to go on holiday to a faraway dark and mysterious planet. And being weird means I’m original so I’ll take it.