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3D Theory and Principles

15th October 2021

Today we looked into types of 3D models and their various attributes when applied to different media, such as games, CGI in movies and animation.

Examples:

This model would be good for gaming thanks to its minimalist design and low polygon count.

On the other hand, this model has a bigger amount of polygons and a lot more details and rendering time. This makes it ideal for CGI in movies since it requires extremely high resolution and realism.

Why is modularity important in games?

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