Categories
Uncategorised

Treasure Chest

8th October 2021 – Week 2

During the first 3D sculpting class, we were given the task to create a flower pot, giving us the opportunity to start interacting with Maya and getting a chance to know the interface and tools. My pot turned out ok. I don’t have a lot of knowledge yet, but it was a good starting point.

The second task was to build a crest/chest. Getting some ideas from other artists was really helpful design-wise.

At first, it all seemed too complicated but slowly I began to feel more comfortable with the software after the tutor introduced us to edge loops. This was the core method I used to build my treasure chest, as well as extrusions, unions and differences. The result was interesting and it taught me a lot about the tools in Maya and ways to work with more symmetric objects. At home, I decided to carry on working and refining my model and even ended up adding some free 3D models that I found in Sketchfab, to add a bit of fun to it.

15th October 2021 – Week 3

Today, we also used this class to polish our chest models, by learning what mistakes we should look out for when modelling. I found quite a few problems with my model that were solved by working with only half of it and then mirroring it. There are still some things to correct but the model I have now is much more solid. The final goal is to get two rendered images of this chest. One with the wireframe and another one shaded.

Leave a Reply

Your email address will not be published. Required fields are marked *